The Serpiente Marina is a Parasitic Seablight techno-organic sea creature produced by the Spindletop Disciples. The Markeena Arkana Board task the Daemon Data embedded within each Serpiente Marina to patrol the Golfo de Mexico and harvest lost Seafarers. The Serpiente Marina is a fearless marine predator and will attack humans on sight.

STR CON INT CHA
4D6+5 (22)
4D6+5 (22)
2D6+2 (10)
DEX SIZE POW MOVE
4D6+10 (30)
3D6+10 (25)
2D6+6 (15)
Walk 6 Swim 20
DM HP ARMOUR
6D6
4D6+5 (25)
12AV Seablight Chitin
ATTACKS

Bite 80%, 3D6+dm (bleeding)
Foreclaw 85%, 2D6+dm (bleeding)

SKILLS

Listen 45%, Sense 75%, Spot 60%, Track 85%, Swim 95%

POWERS

Adaptability, Extreme Environments: See page 66 of the BRP core rule book.

Blightsense: The Serpiente Marina is controlled by the psychic pulse of the Spindletop Disciples’ Markeena Akrana Board.
Regeneration Level One: See page 70 of the BRP core rule book.

Seablight Chitin Armour: Most slashing, crushing, impaling, and flame weapons do only half damage to Serpiente Marina. Saviour Flame, however, causes double damage.

Infectious: Serpiente Marina.attacks are infectious with Parsitic Psychezoa. A deep bite or tunneling of claws into flesh has a 30% chance to infect a human in a number of turns equal to their CON. If inflamed sepsis occurs around the wound, players are advised to amputate or carve out as much flesh as possible around the wound before Seablight takes hold. The infected player will be transformed into a Blighter, Low Blightspeaker, or immobile cocoon-pod.

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