The Drunken Ciber Pyrate is a dangerous ciber-enhanced mariner looking for trouble. It takes a lot to make a ciber pyrate inebriated. This one is painfully drunk and isn’t pleased to see you.

STR CON INT CHA
3D6+2 (18)
3D6+2 (18)
3D6 (15)
2D6+4 (15)
DEX SIZE POW MOVE
3D6+4 (18)
16
3D6 (15)
2D+6 (14)
DM HP ARMOUR
1D8
3D6+4 (16)
Assault Armour, Light
ATTACKS

Brawl 85%, 1D3+10+dm (crushing)
Head Butt 80%, 1D6+dm (knockback)
Vibro Knife 85%, 2D6+dm (slashing)
Grapple (special)

SKILLS

Climb 80%, Command 85%, Dodge 65%, Etiquette 55%, Grapple 110%, Insight 55%, Jump 75%, Knowledge (Empresario Island) 85%, Knowledge (Antilles Archipelago) 60%, 85%, Language (Deconstructed Karibeño and Southern Patois) 85%, Language (Northern Creole) 65%, Listen 65%, Navigate 80%, Perform (Oratory) 65%, Persuade 75%, Sense 70%, Spot 60%, Status 45%, Stealth 50%, Strategy 85%, Swim 75%, Throw 85%

POWERS

Ciber-enhancements: Defense 10 (–5% to be hit), Leap 5 (+10 meters), Super Speed 1 (1 extra action), Unarmed Combat 5 (+10 damage, +15% to Brawl skill).

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