Intrepid Frontier Pharmacists concoct soothing mixtures, tinctures, ointments, and salves for those working in blighted territories. Their healing supplies and immune-boosting medicines are greatly appreciated by Hopesail Confederacy pioneers and frontier pyrates reclaiming territory and eradicating Seablight. Some Frontier Pharmacists claim to have a special cure for Seablight infestation, and some treatments do show promise.
FRONTIER PHARMACIST
Cultural Background: Hopesail Confederacy, Pyrate Republic – Yucatán Flotilla.
Foundation Professions: Doctor, Explorer, Farmer, Lawkeeper, Merchant, Noble, Seafarer, Scholar, Scientist, Student, Teacher.
Base Skill Requirements
– Apprase 35%
– Bargain 25%
– First Aid 40%
– Literacy – Various 50%
– Medicine 45%
– Science – Pharmacology 45%
Advancement Step
– Identify and collect a unique flora growing on Tainos Supremo, Ashwastes, Fetid Swamp, or Yucatán Peninsula.
– Convince a skilled pharmacologist, botanist, or doctor to become your mentor.
Advancement Completion – Base Skill Modifiers (choose 3)
– Apprase +15
– Bargain +15
– Drive (various) +25
– Etiquette – Hopesail Confederacy +30
– First Aid +10
– Fine Manipulation +10
– Literacy – English +25
– Knowledge – Archaeology +30
– Knowledge – Anthropology +30
– Knowledge – Natural World +30
– Medicine +15
– Research +25
– Science – Pharmacology +15
– Teach +30
Equipment gifted after Advancement Completion
Portable Microscope: +20 to Science when examining materials or ingredients.
Portable HopeNet Terminal: See Equipment – gadgets.
First Aid Kit: +20 to First Aid and Medicine skill rolls. May be used three times.
Book of Flora and Fauna: An index of drawings, ingredients, and observations you have collected in your travels. Adds +20 to your Knowledge – Natural World skill checks.
Contact Taser: See page 173 of the BRP rule book.
Unique Power Gained
Expert Observer: Your Science skill difficulty modifiers are reduced by one level: Impossible becomes Difficult; Difficult becomes Average; Average Becomes Easy; and Easy becomes Automatic.
Responsibilities
Hippocratic Oath: You seek to heal, not to harm. Killing players or NPCs causes a random temporary insanity for a random duration (see page 218 of the BRP rule book) lowers your Status in the Hopesail Confederacy, and may result in your losing your Frontier Pharmacist Heroic Profession.
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