Intrepid Frontier Pharmacists concoct soothing mixtures, tinctures, ointments, and salves for those working in blighted territories. Their healing supplies and immune-boosting medicines are greatly appreciated by Hopesail Confederacy pioneers and frontier pyrates reclaiming territory and eradicating Seablight. Some Frontier Pharmacists claim to have a special cure for Seablight infestation, and some treatments do show promise.
FRONTIER PHARMACIST
Cultural Background: Hopesail Confederacy, Pyrate Republic – Yucatán Flotilla.
Foundation Professions: Doctor, Explorer, Farmer, Lawkeeper, Merchant, Noble, Seafarer, Scholar, Scientist, Student, Teacher.
Base Skill Requirements
– Apprase 35%
– Bargain 25%
– First Aid 40%
– Literacy – Various 50%
– Medicine 45%
– Science – Pharmacology 45%
Advancement Step
– Identify and collect a unique flora growing on Tainos Supremo, Ashwastes, Fetid Swamp, or Yucatán Peninsula.
– Convince a skilled pharmacologist, botanist, or doctor to become your mentor.
Advancement Completion – Base Skill Modifiers (choose 3)
– Apprase +15
– Bargain +15
– Drive (various) +25
– Etiquette – Hopesail Confederacy +30
– First Aid +10
– Fine Manipulation +10
– Literacy – English +25
– Knowledge – Archaeology +30
– Knowledge – Anthropology +30
– Knowledge – Natural World +30
– Medicine +15
– Research +25
– Science – Pharmacology +15
– Teach +30
Equipment gifted after Advancement Completion
Portable Microscope: +20 to Science when examining materials or ingredients.
Portable HopeNet Terminal: See Equipment – gadgets.
First Aid Kit: +20 to First Aid and Medicine skill rolls. May be used three times.
Book of Flora and Fauna: An index of drawings, ingredients, and observations you have collected in your travels. Adds +20 to your Knowledge – Natural World skill checks.
Contact Taser: See page 173 of the BRP rule book.
Unique Power Gained
Expert Observer: Your Science skill difficulty modifiers are reduced by one level: Impossible becomes Difficult; Difficult becomes Average; Average Becomes Easy; and Easy becomes Automatic.
Responsibilities
Hippocratic Oath: You seek to heal, not to harm. Killing players or NPCs causes a random temporary insanity for a random duration (see page 218 of the BRP rule book) lowers your Status in the Hopesail Confederacy, and may result in your losing your Frontier Pharmacist Heroic Profession.
Surface Waverider
Read More
Dusko III
Read More
Pyrate Republic
Read MoreThe Pyrate Republic is a loose alliance of pyrate factions that collectively control the Southern Antilles.The formation of the Pyrate Republic has been turbulent and it remains unsteady.The major factions and t...
Pyrate Gang
Read More/*!...
Hopesail Confederacy
Read MoreThe Hopesail Confederacy, commonly referred to as the Confederacy, is a collaborative alliance of steel-walled atolls, island fortress enclaves, hydrocarbon sea drilling rigs, and floating facilities that c...
La Soucouyant
Read More
Jorge Geiz
Read More
Kontore League Atlantica (KLA)
Read More
El Casco
Read MoreThe El Casco is a Madre Hyve fused to a blighthulk ship that leads the Tyde Kyndrid Kongresses.The hyve mind has powerful psychic abilities and mutations. The monstrous blightship is captained by High Blightspeaker La ...
Despertado
Read More/*! elementor - v3.23.0 - 05-08-2024 */
.elementor-widget-image{text-align:center}.elementor-widget-imag...