Lesser Seablight Entities are horrific Parasitic Psychezoa creatures spawned from a gestating Madre Hyve. These abominations are the size of large boulders and have hardened chitinous skin, claws, teeth, tentacles, and other infectious appendages designed for engulfing prey. Lesser Seablight Terrors are motivated to protect Blightspeakers, nourish their Madre Hyve, andr raid nearby settlements for fresh organics.

STR CON INT CHA
4D6+10 (28)
4D6+10 (28)
1D6+2 (6)
DEX SIZE POW MOVE
2D6+10 (16)
4D6+10 (30)
2D6+5 (15)
Walk 8 Swim 14
DM HP ARMOUR
6D6
4D6+5 (25)
10AV Seablight Chitin
ATTACKS

Bite 50%, 2D6+dm (bleeding)
Foreclaw 75%, 2D6+dm (bleeding)

SKILLS

Jump 50%, Listen 45%, Sense 35%, Spot 50%, Track 50%

POWERS

Adaptability, Extreme Environments: See page 66 of the BRP core rule book.

Blightsense: The Lesser Seablight Entity is controlled by a parasitic Seablight Madre Hyve, Apex Entity, or a Blightspeaker using Divination and Mind Control.

Infectious: Lesser Seablight Entities attacks are infectious with Parasitic Psychezoa. A deep bite or tunneling of claws into flesh has a 50% chance to infect a human in a number of turns equal to their CON. If inflamed sepsis occurs around the wound, players are advised to amputate or carve out as much flesh as possible around the wound before Seablight takes hold. The infected player will be transformed into a Blighter, Low Blightspeaker, or immobile cocoon-pod.

Regeneration Level One: See page 70 of the BRP core rule book.

Seablight Chitin Armour: Most slashing, crushing, impaling, and flame weapons do only half damage to Lesser Seablight Entities. Saviour Flame, however, causes double damage.

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